Game Theory

Tit-for-Tat

A simple strategy for repeated interactions: cooperate on the first move, then copy whatever the other player did on their previous move. Punishes defection but forgives when cooperation resumes.

Used in the Books

This term appears in 3 chapters:

Biological Context

Tit-for-tat emerged as the winning strategy in Axelrod's computer tournaments of the Prisoner's Dilemma. It explains how cooperation can evolve among unrelated individuals: be nice first, retaliate against defection, but forgive and return to cooperation. Many animal interactions resemble tit-for-tat.

Business Application

Tit-for-tat principles apply to business relationships: start cooperative, respond to bad behavior with consequences, but remain willing to rebuild trust. Reputation systems formalize tit-for-tat dynamics.

Related Terms

Tags

game-theorycooperationstrategy